package com.rokonexamples.helloworld;
import com.stickycoding.rokon.Scene;
import com.stickycoding.rokon.Sprite;
import com.stickycoding.rokon.background.FixedBackground;
public class GameScene extends Scene {
    private FixedBackground background;
    public GameScene() {
        super();
        setBackground(background = new FixedBackground(Textures.background));
    }
    @Override
    public void onGameLoop() {
    }
    @Override
    public void onPause() {
    }
    @Override
    public void onResume() {
    }
    @Override
    public void onReady() {
    }
}